For a negligible cost, you ensure your commander damage always connects
By preventing cards from entering your graveyard when in play, Hades stops you from casting something like Dark Ritual over and over to create infinite mana
MTG Arena has seen a couple of huge multiple gigabyte patches in the past week, and it seems one of them has introduced a very strange bug to the game
This in turn means in drafting if you expect things are not going well that you should pick safe role fillers over high power high variance cards more
Saving just one can give you the power boost you need to close out a tight match before your opponent stabilizes
Deck contains 4 invalid cards for this format: Cacophony Scamp (ONE), Heartfire Hero (BLB), Monastery Swiftspear (SLD), Monstrous Rage (WOE) Main 60 cards (13 distinct) Lands - 20 Main 60 cards (13 distinct) Lands - 20 Simulating MTG Arena Best of 1 starting hand (Simplified, true algorithm in MTGA not revealed by Wizards yet) Add at least 100 different cards to your collection and set it as your Compare Collection on the manage page to see what cards from this deck you are missing